#include "MineDesign3D/IModelRenderer.hpp"

#include "MineDesign3D/FullRenderer.hpp"
#include "MineDesign3D/SliceRenderer.hpp"
namespace MineDesign3D{
IModelRenderer::ptr CreateFullRenderer()
{
	return IModelRenderer::ptr(new FullRenderer());
}
IModelRenderer::ptr CreateSliceRenderer()
{
	return IModelRenderer::ptr(new SliceRenderer());
}
}//MineDesigne3D